AI Insights · Timothy · January 2022
Top 5 Interactive Story Games in Sweden Q4 2021
In Q4 2021, the top interactive story games in Sweden saw varying trends in downloads, revenue, and active users. Here's a look at their performance.
In Q4 2021, the top interactive story games on a unified platform in Sweden exhibited diverse trends across weekly downloads, revenue, and active users. Below is a detailed analysis of their performance.
Chat Master! from SUPERSONIC STUDIOS LTD saw an upward trend in weekly downloads, starting from 1.7K in late September and peaking at 3K in the last week of December. The app's weekly revenue also showed variability, peaking at $52 in mid-December. Active users steadily increased from approximately 4.9K in late September to nearly 6.9K by the end of December.
Purrfect Tale by BadMouse Co., Ltd. experienced significant fluctuations in downloads, with a high of 3.8K in mid-October before dropping to 86 by the end of December. Weekly revenue remained relatively modest, peaking at $191 in late October. Active users also showed a downward trend, starting at around 2.4K in late September and decreasing to approximately 2.5K by the end of the year.
Tabou Stories®: Love Episodes from nanobitsoftware.com displayed consistent download numbers with a peak of 1.8K in early November. The app's revenue peaked at $1.7K in early November, showing a general trend of fluctuation throughout the quarter. Active users initially increased to around 5.7K by early November but gradually declined to 2.8K by the end of December.
Become a Celebrity by Lion Studios, released in mid-October, saw a peak in downloads at 4.7K in mid-November, followed by a decline to 511 by the end of December. Revenue remained low, reaching a high of $49 in mid-November. Active users followed a similar trend, peaking at around 4.4K in mid-November and then falling to approximately 1.3K by the end of December.
Popular Girls from Coda Platform Limited had a notable increase in downloads, starting at 159 in late October and peaking at 1.7K in the last week of December. Active users also saw a significant rise, from 93 in late October to 1.3K by the end of December. The app did not generate any revenue during this period.
These insights, sourced from Sensor Tower, provide a snapshot of the interactive story games market in Sweden for Q4 2021. For more detailed analytics, visit Sensor Tower.